Graphic Design II |
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Here's what I care about: That you learn a ton about feeding your creativity as a designer --- developing a sophisticated habit of noticing and note-taking so that you always have a storehouse of ideas at your fingertips. That you learn a ton about what the design profession is --- how designers think and act. That you learn a ton about making good design choices at the end of a project --- having a solid reason for every choice you make. Amaze us! |
Attendance and participation in class for the full class period is mandatory. Studio classes provide the oportunity for interchange between student and teacher and among students. This interaction is vital to the learning process and cannot take place when a student is absent. Late arrival or early depature counts as 1/2 an absence. Any student who misses more than three classes will have final grade reduced one letter grade. This course adheres strictly to UMD's Student Academic Integrity Policy, which can be found at www.d.umn.edu/assl/conduct/integrity. The instructor will enforce and students are expected to follow the University's Student Conduct Code http://www.d.umn.edu/assl/conduct/code. |
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In-class "sprints" and small homework assignments are required and will be assigned throughout the semester. Evaluation will be based 70% on all phases of design projects (sketch, thumbnails, full sized comps, and finished work), 30% on attendance and engaged participation in all class discussions, exercises, sprints, homework, and critiques. Special needs If you have any limitation which affects your ability to perform in the class, please see me at your earliest convenience to arrange for equitable participation. |
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