The first Games Symposium at UMD, was held on Friday, April 21 from 9 am until 3 pm in the Kirby Rafters. This event showcased gaming technologies and scholarship in an effort to promote and advance understanding of the important new medium of the video game. The Viz (Visualization and Digital Imaging) Lab at UMD sponsored this event, together with the GRAVEL (Games Research and Virtual Environment Lab) group from the Twin Cities campus. The morning featured speakers and the afternoon showcased games and technology. There was a sound design experiment station, demos from EA, hands-on art game making activities, a games usability lounge, demos of student games, game demos from Best Buy, and tours to the virtual reality head-mounted-display lab.
Interactive exhibits and hands on gaming demonstrations were featured at the Games symposium. In addition, several gaming experts presented at the event, including: Sandra Voelker (artist from Electronic Arts), Paul Skalski (video game effects researcher at UMD), Pete Border (UMTC researcher teaching physics with video games), Steve Horner (composer and sound designer), Rob Wittig (game narrative and art researchers at UMD), Nora Paul (INMS Director at UMTC, modding NeverWinter Nights) and others.
2007 schedule
9:00-9:10
Lisa Fitzpatrick UMD Viz Lab/GRAVEL
Welcome
9:10-9:30
Nora Paul UM Twin Cities-Director Institute for New Media Studies/GRAVEL
Modding Neverwinter Nights
9:40-10:00
Paul Skalski UMD Communications
Social Scientific Research on Video Games
10:10-10:30
Steve Horner Duluth-Composer/Sound Designer
Desktop Sound Design
10:40-11:00
Rob Wittig UMD-Art+Design
Games and Narrative
11:10-11:30
Pete Border UM Twin Cities-Physics/GRAVEL
Online Computer Science Game Design
11:40-12:20
Sandra Voelker Electronic Arts
Creating Graphics in an Interactive World
12:30-3:00
Mariana Waisman, Joellyn Rock, Eun-Kyung Suh UMD Art+Design
Student and Faculty Interactive Design/Game Demos
Pete Willemsen UMD Computer Science
Tours of Head-Mounted Display Virtual Reality Lab
Steve Horner Duluth Composer/Sound Designer
Sound Station
Paul Skalski UMD Communications
Game Usability Lounge
Best Buy Games Demos (in the atrium)
Kirby Game Room Demos (in the atrium)
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