The Video+Animation+Games Symposium at UMD will be held on Friday, April 27 from 10 am
until 7 pm in the UMD Kirby Student Center Ballroom. This community-wide event is free
and open to the public.
The Video+Animation+Games Symposium showcases video, animation and gaming technologies
and scholarship in an effort to promote understanding of the advances in the mediums of
video, animation and games. Keynote speaker, Lane Raichert, is a Minnesota native and
creative and production veteran in the TV animation and computer game business. Artist,
writer, director, producer, and Co-Founder of Raichert Media, Inc., Lane has worked on
hundreds of TV episodes and games for 26 years. Speakers and hands-on demos showcasing
games and technology will go on through-out the day, including a sound design
experiment station, demos by Maya and 3D Studio Max trainers, hands-on art game making
activities, a game lounge, Kirby Game Room demos of Dance Dance Revolution, Halo, Fight
Night and demos of student-made games. The Symposium will also have a screening room,
showing locally-produced videos all day.
Interactive exhibits and "hands on" demonstrations will be featured at the
Video+Animation+Games Symposium. Hands-on video production activities are how to create
family history films, motivational videos and the process of creating an effective
video, Ojibwe language learning, and digital storytelling techniques. Attendees will
have a chance to meet industry professionals, such as MakeVisual.com, and professors,
like Joelly Rock, who specialize in video, games or animation. This is a community-wide
event for involving secondary and post-secondary groups, for example, Harbor City
Schools, WDSE, with interests in games, video and digitally fun stuff.
The Video+Animation+Games Symposium is cosponsored by UMD Viz Lab, Multimedia Hub, ITSS
and Youth Video Quest.
2006 schedule
10:00-10:15
Lisa Fitzpatrick UMD Viz Lab
Welcome
11:30
Joellyn Rock UMD Art+Design
Digital Passages
12:00
keynote - Lane Raichert Raichert Media
Animation and Game Develpment: Tales from Toontown
2:00
Stephen Gabriel Master Graphics
Modelling and Animation using 3D Studio Max
3:30
Danny Robashkin Make
Every Image Tells a Story: Content, Animation and Visual Effects
5:00
Ira Mimmu Turunen UMD University Relations
Producing an Effective Motivational Video
Tables and Demos
All Day
Kirby Game Room Game Demos
Tom Gibbons CSS Computer Science Game Development Class and Game Design Camp
UMD Stores games, animation and video products
Paul Skalski and friends UMD CLA Game Usability Lounge
Pete Border UMTC Physics Second Life, Online Game Design class (in process)
Anthony Rostvold UMD Art+Design Second Life
Mike McGraw, Gary Gruba Apple Computer
Video Production Demos with Multimedia Hub, Viz Lab and Jay Cole, Youth Video Quest
MasterGraphics 3ds Max/Autodesk Maya application engineer Stephen Gabriel and education manager Dan Coleman
Chris Bacigalupo and Harbor City High technology club Animation and Games with Blender
Viz Lab, Multimedia Hub, Games & Animation Group info table
Joellyn Rock UMD Art+Design Games and Animation in art classes
Eun-Kyung Suh UMD Art+Design 3D Digital Studio I and II
Mary Hermes UMD Education Ojibwe Language Learning (in process)
Lane Raichert Raichert Media - Hanging out and chatting about being an animator
10:00-12:00
Steve Ash WDSE camera shooting techniques and lighting demos
2:30-7:00
Steve Horner sound engineer and musicion Sound design demos
3:00-7:00
Danny Robashkin Make Animation and Visual Effects Production
5:00-7:00
Mimmu Turunen UMD University Relations Motivational video editing
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