Publications
Steinkuehler, C., & Johnson, B. Z. (2009). Computational literacy in online games: The social life of a mod. International Journal of Gaming & Computer Mediated Simulations.
Johnson, B. Z., & Reeves, B. D. (2005). Web Course Delivery Workshop: A Curriculum to Develop Faculty Skills in Online Teaching. Unpublished Dissertation/Thesis, Published Online, University of Minnesota, Duluth.
Conference Presentations/Guest Speaker
Johnson, B. Z., King, E., & Yucel, I. (2008). User-Created Content And Program-Modification In Video Games And Virtual Worlds. Panel at the Meaningful Play 2008 Conference.
King, E., Hayes, E., & Johnson, B. Z. (2008). The Sims Resource: Women developing IT skills in a most unlikely place. Presentation at the 27th Midwest Research to Practice Conference.
Johnson, B. Z., King, E., & Hayes, E. (2008, September 5 - 7). Sims to Teen Second Life: Transition of the SimSavvy Girls to Tech Savvy Isle. Paper presented at the Second Life Education Community Convention, Tampa, FL. (Sides at: http://www.slideshare.net/umdbzj/tech-savvy-girls-from-sims-to-teen-second-life-presentation)
Hayes, E., Johnson, B.Z., King, E., & Lammers, J. (2008). The Sims 2 and Teen Second Life: Insights from Tech Savvy Girls, Year 2. Presentation at the Games+Learning+Society 4.0 Conference, Madison, WI.
Hayes, E., King, E., & Johnson, B. Z. (2008). The Sims as a Starting Point for Girls’ IT Fluency. Presentation at the AERA Annual Meeting, New York, NY.
Johnson, B. Z., & King, E. (2007). Tech Savvy Girls Afterschool Program. Presentation at the Second Life Community Convention, Chicago, IL.
Lawley, E., Lawley, L., Johnson, B. Z., & Johnson, A. (2007). Families Who Game Together ... Presentation at the Games+Learning+Society 3.0 Conference, Madison, WI.
Hayes, E., King, E., & Johnson, B. Z. (2007). SimSavvy Girls: Not Just Playing with Dolls. Paper presented at the Games+Learning+Society 3.0 Conference, Madison, WI.
Steinkuehler, C., Duncan, S., Simkins, D., Johnson, B. Z., & King, E. (2007). Science Literacy in Virtual Worlds. Paper presented at the Games+Learning+Society 3.0 Conference, Madison, WI.
Johnson, B. Z., Thomas, S., Erickson, K., Brown, L., & Gangnon, R. (1992). A Probabilistic Algorithm for Routing Wires on Integrated Circuits. Paper presented at the UROP Student Researcher Conference.
Contributor/Writer
- Educational Technology Bridge
- Joystick101.org
- Metaverse Messenger, an online newspaper covering the virtual world Second Life
- RezEd
- Tech Savvy Girls (official Website)
- Tech Savvy Girls (blog)