Assignment 12 -- Due Wednesday, April 25 (at the beginning of lab)
CS 4521 Spring Semester, 2007
25 Points

Topics: Minimum Spanning Trees and Single Source Shortest Paths

The assignment consists of two parts. In the first part you will hand-trace the algorithms of Kruskal and Prim to find minimum spanning trees. In the second part, you will implement Dijkstra's Algorithm to solve the single-source shortest paths problem.

Part I: Minimum Spanning Tree Exercises (10 points)

Consider the following undirected graph:
             5
     (B)----------(D)
      |\         / | \
      | \10   20/  |  \
      |  \     /   |   \
      |   \   /  12|   |
     3|    \ /     |   |
      |    (A)----(F)  |11
      |        2    \  |
      |             4\ |
      |               \|
     (C)--------------(E)
              15

  1. Trace the MST-Kruskal algorithm on this graph. Start by drawing the vertices only:
         (B)          (D)
    
    
    
    
    
               (A)    (F)
    
    
    
         (C)              (E)
    
    
    and show how the MST is grown by showing a snapshot of it after each edge is added.
    
    
  2. Trace the MST-Prim algorithm on this graph starting with root C by showing the priority queue after each iteration of the while loop. Also show the key value for each node. The initial queue should look like:
                            0 inf inf inf inf inf
                       Q: ( C  A   B   D   E   F )
    
    
    
    

Part II: Implementation of Dijkstra's Algorithm (15 points)

For this part, implement Dijkstra's algorithm (page 595), and run it on two graphs. As discussed on page 599, the min-priority queue used in Dijkstra's algorithm may be implemented in four ways (the key values will always be the distance estimate d[]):

Discussion:
Use numbers 1, 2, 3, 4, 5 instead of the letters s, t, x, y, z to identify the vertices. Also, the set S is only used to prove correctness of the algorithm -- so you don't have to include code for it. You can use a large number, say 1000 (I think 1 + the sum of the weights of all the edges is enough), instead of infinity in the initialization (I don't think there will be any arithmetic problems caused by using 1000 instead of INT_MAX or other fancy arithmetic). Also, you can use 0 for NIL, the intialization value for the pi field.

At the end of each iteration of the while loop of Dijkstra's algorithm, your program should print out a list of all vertices and their d-values. Also, it should print the final d-values and predecessor values (pi-values) of all the vertices just before terminating. Run this implementation on four different (G,w,source) combinations:

  1. The graph and weights G,w of Figure 24.2 page 585, with source s (you may get one of the solutions shown in (b) or (c) of Figure 24.2, or something different): graph 24.2, source s.
  2. The graph and weights G,w of Figure 24.2 page 585, but with source z: graph 24.2, source z.
  3. The graph and weights G,w of Figure 24.6 page 596, with source s (you may very well get the solution of Figure 24.6, or something different): graph 24.6, source s.
  4. The graph and weights G,w of Figure 24.6 page 596, but with source z: graph 24.6, source z.
Also for each case, after the program run, draw the shortest-paths tree given by the predecessor graph. The data files have the number of vertices, n, and the source, source on the first line. Each subsequent line contains three values u v, and w, representing an edge, where the edge goes from vertex u to vertex v and has weight w.

What to turn in:


Page URL: http://www.d.umn.edu /~ddunham/cs4521s07/assignments/a12/assignment.html
Page Author: Doug Dunham
Last Modified: Wednesday, 18-Apr-2007 12:36:08 CDT
Comments to: ddunham@d.umn.edu