Understanding by Design:  Wilderness Philosophy


Stages of Backward Design


  1. Identify desired resultsWhat should students know, understand and be able to do? What content is worthy of understanding? What enduring understandings are desired? (p. 17)


Ř      Big ideas at the core!


  1. Determine acceptable evidence—given the structure of our program, I will not be presenting Stage 2. This may render my example faulty at best—I struggled with this…


  1. Plan learning experiences and instructionWhat activities will equip students with the needed knowledge and skills?  What will need to be taught and coached, and how should it best be taught, in light of performance goals?  What materials and resources are best suited to accomplish these goals? (p. 19)