Simulation and Interaction in Virtual Environments
My research efforts are highly interdisciplinary and are focused on simulation and interaction within virtual environments. Specifically, my research group at the University of Minnesota Duluth works on NSF-funded projects that simulate the complex interactions between urban cities and the environment as well as develop virtual environment solutions for integrating haptics with simulated terrain.
My research group is composed of Master's level graduate students, and many talented undergraduates. My lab is also currently seeking a post-doctoral researcher to join our group for the next 1-2 years. We are looking for people who have experience with simulation, GPU-coding, and interaction in virtual environments. If you have questions, please email me!
I am also a Posters Co-Chair for IEEE VR 2014. If you have work you want to present as a poster, the deadline is Nov 22, 2013.
Additional information about these projects may also be found on the following links:
UROP (UMN Undergraduate Research Opportunities Program)
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