Selector for Representation 2

To get the size of a pile from a game state, need to compute i or j from m where
          m = 2i × 3j
Suppose we had (exponent-of-in b m), which returns the highest power of b that divides evenly into m.

Then

          (size-of-pile m 1)
can be computed by
          (exponent-of-in 2 m).
and
          (size-of-pile m 2)
can be computed by
          (exponent-of-in 3 m).
The selector is now straightforward:
     (define size-of-pile
       (lambda (game-state pile-number)
         (if (= pile-number 1)
             (exponent-of-in 2 game-state)
             (exponent-of-in 3 game-state))))