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Syllabus

Spring 2002, W 6:00 p.m.- 8:30 p.m., CCtr 42

Dr. Craig Stroupe, 726-6249, Humanities 424
cstroupe@d.umn.edu, Office hours T Th 1:45-2:45 or by appointment

Purpose | Expectations | Resources Needed | Grades

Purpose

This class is intended to provide you with opportunities to explore the creative, rhetorical, technical and social possibilities of designing materials for the Web. These opportunities will take the form of five writing/design projects: four Web-based projects and an analytical paper. During this class you will gain experience and knowledge in the following:

  1. applying principles of rhetoric and Web design to your work;
  2. discussing your work, and the culture of the Web generally, in critically informed ways
  3. conceiving and carrying out writing/design projects that engage potential audiences on a variety of levels, especially socially;
  4. participating in and contributing to a community of writer/designers;
  5. developing successful working relationships with clients and support teams, which are especially necessary in the creation of documents for institutions, businesses, and civic organizations;
  6. using a variety of software to create documents for delivery via the Internet.

Though you will have access to some powerful computer applications to assist you in these projects, this is not a class primarily in the techniques of HTML or Dreamweaver, no more than other classes in the composition department teach typing or Microsoft Word. You will be allowed to work with whatever software you choose, although you will be responsible for whatever limitations you may impose on yourself by choosing inappropriate software, or by not taking advantage of the necessary functions and features. You will, however, have the means to draw on the expertise (and patience!) of your classmates in workshops, in support teams, and via a class listserv, which will enable all of us to share ideas, techniques and tips anytime and anywhere.

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Expectations

The Projects

The five assignments are sequenced to progress from smaller, focused, individual projects through larger, more socially engaged and collaborative works. Four of the assignments will ask you to create Web sites, and will also each include a two-page self commentary paper. The fifth assignment will be an analytical paper. There is a three-point penalty per day for late projects (including the commentaries).

Other Writing

In addition to the design and creation of the projects themselves and writing the self commentaries, you will be assigned occasional analytical writings on the readings in our textbooks, on intended audiences for your projects, peer critiques, and other writings. These varied analyses will be handed in or distributed, as assigned, via paper, e-mail, mailing list (alias), or Web pages. On days when readings are assigned, you will often write and turn in "pop" responses at the beginning or end of class. There are no make-ups on these responses.

Attendance

Since this class will function as a community of writer-designers, your regular attendance is absolutely necessary. Absences in excess of two (over 13% of the class meetings) will deduct 4 percent each from your overall grade. These two possible absences can be spent however you wish and so there are no "excused" absences beyond the two. If you are absent, you are responsible for all material covered in class. For some in-class activities like the reading responses, there are no make-ups.

Participation

A larger goal of this course is to establish a community or network of writer-designers--with a wide variety of backgrounds, expertise, and interests--to enhance your learning and enjoyment during the next sixteen weeks. The class is designed to provide a number of avenues for this community building, including peer workshopping and critiquing, in-class lab work, support groups, and various Internet-based communications and collaborations. Your sincere and regular contributions to maintaining this collaborative environment will count in your grade (see below), and of course will greatly benefit your final products in the course. Because your work is the subject matter for this course, turning in all projects and writings on time is critical; work turned in late will be assessed a 5% penalty per day.

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Resources Needed

  • Jakob Nielsen's Designing Web Usability. New Riders Publishing, 2000.
  • J. Tarin Towers' Dreamweaver 4 for Windows and Macintosh. Peachtip Press, 2001
  • David Trend (editor), Reading Digital Culture, Blackwell, 2001
  • a UMD e-mail account
  • a Zip disk for saving and transporting your work
  • occasional access to a digital camera, or several high-density, IBM-formatted floppy disks for use in a digital camera to be checked out from UMD
  • access to a printer, or funds for printing
  • a flat binder to organize and keep in-class writings (journal)

Grades

  • Your work on the projects (weighed variously according to the size and complexity of the assignment): 70% total
  • The quality and insight of your written, analytical self commentaries and other writings: 20%
  • Participation in class generally, including in-class activities, attendance, promptness: 10%

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