Joellyn Rock
Assistant Professor
Department of Art + Design
University of Minnesota Duluth

office: Voss-Kovach 131A
phone: 218-726-7545
email: jrock2@d.umn.edu

fall office hours
Monday 2:30 - 4pm
Tuesday 12:30 - 2pm


Fall 2009 Syllabus

2D DIGITAL STUDIO COURSES>>>
provide a learning laboratory for digital artmaking + new media processes from brainstorming through digital output.

Students will expand both subject and content of their art-making by experimenting with 2d digital media... investigating mosaic + sequential formats, creative rule-making and rule-breaking, digital sketching, image sampling, and the digital design of multiples for tactile media output. Students will be encouraged to mix media, taking clues from a rich tradition of avant-garde experiments and current trends in digital art. All projects will incorporate digital tools in some stage of their process, though the final format may integrate traditional techniques and materials. Students will produce at least one of their projects in a format suitable for viewing on the web. The class establishes a collaborative learning environment, wherein all participants will take turns sharing their expertise and discoveries in a laboratory of emerging technologies.

LAPTOP REQUIREMENT
+
technology help

Supplies:
• ucard with $ for printing
• concept / sketch book
• profolio for roughs + print work
• cd-r or dvd for digital portfolio
• blank index cards (100)
• print budget for large format mosaic project
• tactile media materials


please note your section>>

2-D Digital Studio I
ART 2016 - sec 001    
10:00AM - 11:50AM MW
Library 118 maclab
final exam > noon sat dec 19

2-D Digital Studio I
ART 2016 - sec 002    
12:00PM - 1:50PM MW
Library 118 maclab
final exam > 4pm mon dec 21


Evaluation:
80% on digital studio projects:
#1: Virtual Worlds (screen)
#2: Mosaic format (print)
#3: ReKnit Tales (team project)
#4: Tactile Remix (digital + tactile media)

20% on attendance and engaged participation in all in class activities, blogs, digital art presentations, crits, visiting artist lectures and contribution to digital image bank.

Attendance Policy:
Attendance is required. Students are allowed 3 missed classes for personal needs. Final grade will go down for additional missed classes.


Digital Studio Texts 1:

required:
Digital Art (World of Art)
by Christiane Paul
Publisher: Thames & Hudson
ISBN: 0500203679

optional: Digital Illustration: A Masterclass in Creative Image-making (Paperback)
by Lawrence Zeegen
RotoVision
ISBN: 2880467977

+Current Digital Software book
of your own choice.


J.Rock's UMD Homepage:
http://www.d.umn.edu/~jrock2/

Joellyn's Blog:
http://blog.lib.umn.edu/jrock2/rockblog/

SET UP YOUR BLOG + LOG IN
http://blog.lib.umn.edu

Digital Art Links

Design Links

Art Links

Visual Theory
DIGITAL STUDIO
Fall 2009
Mon Class
Wed Class
Readings + Lectures
Sept 8 -11 No Class Introductions Digital Art by C.Paul
Sept 14 - 18 Project 1 : Virtual Worlds Project 1 : Dream Object Second Life
Sept 21 - 25 Project 1 : Image Bank Project 1 : U - TOPIA digital compositing demos
Sept 28 - Oct 2 Project 1 : Virtual Worlds Project 1 : Virtual Worlds DUE Digital Art: Chapters 1 - 3
Oct 5 - 9 Digital Art Research > Blog Digital Art Research > Present ! Digital Art Blog > DUE
Oct 12 - 16 Project 2 : Mosaic Project 2 : Mosaic Digital Art Links
Oct 19 - 23 Project 2 : Mosaic Project 2 : Mosaic Digital Art book
Oct 26 - 30 Project 2 : Mosaic DUE Project 3 : ReKnit Tales < Portfolios DUE for grading
Nov 2 - 6 Project 3 : ReKnit Tales Project 3 : ReKnit Tales view digital narratives
Nov 9 - 13 Project 3 : Project Pitch Project 3 : Teams ReKnit Tales Greek Myth Links
Nov 16 - 20 Project 3 : Teams ReKnit Tales Project 3 : Teams ReKnit Tales Fairy Tale Links
Nov 23 - 25 Project 3 : Teams ReKnit Tales Project 3 : Teams ReKnit Tales Thanksgiving
Nov 30 - Dec 4 Project 3 : ReKnit Tales DUE Project 4 : Tactile Remix view tactile demos
Dec 7 - 11 Project 4 : Tactile Remix Project 4 : Tactile Remix view tactile demos
Dec 14 - 18 Project 4 : Tactile Remix Project 4 : Tactile Remix < ALL WORK DUE
FINALS Week
final exam section 1 >
noon sat dec 19
final exam sec 2 >
4pm mon dec 21
< ALL WORK RETURNED
Fall 2009 Visual Lecture Series
Location: Bohannon Lecture Hall (room 90)
Time: 6:00 PM

Dawn Hancock, graphic designer
Monday, September 21, 2009
http://firebellydesign.com/

Truman Lowe, sculptor
Friday, October 16, 2009

Jila Nikpay, photographer and filmmaker
Monday, November 2, 2009
http://www.jilanikpay.com/

Todd Shanafelt, ceramist
Monday, November 30, 2009

http://www.toddshanafelt.com/index.html


Student Academic Integrity Policy
http://www.d.umn.edu/assl/conduct/integrity

"Academic dishonesty tarnishes UMD's reputation and discredits the accomplishments of students. UMD is committed to providing students every possible opportunity to grow in mind and spirit. This pledge can only be redeemed in an environment of trust, honesty, and fairness. As a result, academic dishonesty is regarded as a serious offense by all members of the academic community. In keeping with this ideal, this course will adhere to UMD's Student Academic Integrity Policy. This policy sanctions students engaging in academic dishonesty with penalties up to and including expulsion from the university for repeat offenders."
****If you have any special needs which will hinder your ability to meet the basic requirements of the class, please inform the instructor the first week of class. All University policies apply to this class with regards to respect and fairness to all no matter, race, creed, religion, sexual preference, gender, beliefs, and physical disability.

It is University policy to provide, on a flexible and individualized basis, accommodations to students with disabilities that may affect their ability to participate in course activities or to meet course requirements. Students with disabilities are also encouraged to contact Disability Services & Resources to discuss their individual needs for accommodations.


Student Conduct Code
http://www.d.umn.edu/assl/conduct/code/

The instructor will enforce and students are expected to follow the University's Student Conduct Code. Appropriate classroom conduct promotes an environment of academic achievement and integrity. Disruptive classroom behavior that substantially or repeatedly interrupts either the instructor's ability to teach, or student learning, is prohibited. Disruptive behavior includes inappropriate use of technology in the classroom. Examples include ringing cell phones, text-messaging, watching videos, playing computer games, doing email, or surfing the Internet on your computer instead of note-taking or other instructor-sanctioned activities."